Sci-Fi MMO Tears of Polaris Put on Hold, But Not Cancelled

( October 28, 2011

Sci-Fi MMO Tears of Polaris Put on Hold, But Not Cancelled

Sci-Fi MMO Tears of Polaris Put on Hold, But Not Cancelled

After spending 4 years in development on the highly anticipated space MMORPG ‘Tears of Polaris‘.

Iron Realms has decided to put the sci-fi game on hold.

The announcement was posted on the ToP forums by Iron Realms President Jeremy Saunders:

“At this point we have decided NOT to continue with Tears of Polaris development, and we are putting the project on hold, but not completely cancelling it. There are a few reasons for this, but let me hit the main ones.

Some of the major code shared across the IRE games has been completely changed beyond repair.

These systems have to be the same so that we can universally apply IRE code updates to the game.

These updates have not been done on ToP for many, many months.

For the most part, all the of the skills are just Achaea skills. Some not even reskinned. Any new IRE game has to be completely new from the ground up in regards to skills.

We would literally have to start classes all over from the beginning. The space system (one of the main reasons for playing a sci-fi game) is not close to being ready.

Matt and I have talked about this several times. We still want to release a sci-fi game, but ToP is not even close. In fact, it will be faster for us to start completely over.

For now, we are putting the project on hold indefinitely. We are currently working on several other large projects and upon their completion we may begin work on a new version of ToP from the ground up.

Most likely we will pull from our existing pool of experienced producers when we do this. Most of them have expressed an interest in working on a project like this.”

Being the sixth MMORPG from Iron Realms, Tears of Polaris set out to establish itself as a completely new experience from past IRE games. In an early forum update, the producing staff described the space travel system;

“In contrast to the traditional rooms of IRE games, space disregards such a concept which would be restrictive and limiting.

There are no rooms in space, and as such there will be no commands for players to go north, south, up, down, etcetera. Instead, everything is based around coordinates.”

Space MMOs with interstellar travel have been popularized by titles such as EVE Online and the upcoming Star Wars: The Old Republic.

While Tears of Polaris captured the interest of folks eager for a unique space MMO, players of current Iron Realms titles expressed concern.

The opinion that a sixth game would thin out the player base was most popular.

As an interesting note, Iron Realms second MMORPG Aetolia was created to relieve some of the stress on Achaea‘s server, as its player base had grown too large!

Thankfully, no matter what happens with the Tears of Polaris project, I’m sure Iron Realms has great plans for its current games.


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